- Egg Chamber - holds eggs laid by queen while they mature to the point of hatching into larvae.
(Requires current level of Build Rate) - Larval Nursery - holds larval brood as they hatch, while they're tended until they can become adult castes.
(Requires current level of Build Rate) - Stockpile - holds a certain amount of food per level.
(Requires current level of Build Rate) - Fungus Chamber - produces food at a set rate per level, providing water and heat are available to the nest.
(Requires current level of Build Rate) - Waste Disposal - allows the removal of waste from the nest, which in turn reduces the chance of disease, death, and general inefficiency of other structures and defences.
(Requires current level of Build Rate)
Colony Structures
- DarthAce21
- Site Admin
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- Joined: Sat Jul 11, 2020 7:28 pm
Colony Structures
Below is the list of Structures the player can build (unique to each nest), and the prerequisites for each:
If you stand for nothing, you fall for anything.
- DarthAce21
- Site Admin
- Posts: 101
- Joined: Sat Jul 11, 2020 7:28 pm
Re: Colony Structures
EGG CHAMBER
Stub, to be populated...
Stub, to be populated...
If you stand for nothing, you fall for anything.
- DarthAce21
- Site Admin
- Posts: 101
- Joined: Sat Jul 11, 2020 7:28 pm
Re: Colony Structures
LARVAL NURSERY
Stub, to be continued...
Stub, to be continued...
If you stand for nothing, you fall for anything.
- DarthAce21
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Re: Colony Structures
STOCKPILE
Stub, to be continued...
Stub, to be continued...
If you stand for nothing, you fall for anything.
- DarthAce21
- Site Admin
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Re: Colony Structures
FUNGUS CHAMBER
Stub, to be continued...
Stub, to be continued...
If you stand for nothing, you fall for anything.
- DarthAce21
- Site Admin
- Posts: 101
- Joined: Sat Jul 11, 2020 7:28 pm
Re: Colony Structures
WASTE DISPOSAL
Stub, to be continued...
Stub, to be continued...
If you stand for nothing, you fall for anything.