Search found 64 matches

by DarthAce21
Sun Jul 12, 2020 4:51 pm
Forum: Planned Features
Topic: Resources
Replies: 3
Views: 8740

Resources

There are three key resources that the player can gather and store at each of their nests. FOOD , WATER , and HEAT . Each nest tile (see Nest Tiles ) has a unique quantity of each of these three resources available, and each resource can also be affected locally or globally by seasons and also by ra...
by DarthAce21
Sun Jul 12, 2020 4:40 pm
Forum: Planned Features
Topic: Colony Structures
Replies: 5
Views: 11801

Colony Structures

Below is the list of Structures the player can build (unique to each nest), and the prerequisites for each: Egg Chamber - holds eggs laid by queen while they mature to the point of hatching into larvae. (Requires current level of Build Rate) Larval Nursery - holds larval brood as they hatch, while t...
by DarthAce21
Sat Jul 11, 2020 9:11 pm
Forum: Planned Features
Topic: MUTATIONS (Research Tech Tree)
Replies: 11
Views: 21094

MUTATIONS (Research Tech Tree)

https://www.dropbox.com/s/0dswdsi6h9pwpvh/GUI%20button%20MUTATE%20001.png?raw=1 Below is the list of Technologies the player can research, and the prerequisites for each: Forage Area - increases the area size in which workers can forage. (Requires current level of Worker Intelligence) Forage Effici...
by DarthAce21
Sat Jul 11, 2020 8:21 pm
Forum: Welcome to Ant Conquest!
Topic: Introductions...
Replies: 7
Views: 20535

Introductions...

Introduce yourself here! Tell us a little something about yourself. Don't get too specific, though. There's a lot of weirdos out there... :lol: Hi, I'm DA21 (previously Drongo, but I switched accounts in antzzz). I'm Tasmanian, and leader of the XENO alliance in antzzz. For a long time that game has...