Search found 64 matches
- Sun Jul 12, 2020 4:51 pm
- Forum: Planned Features
- Topic: Resources
- Replies: 3
- Views: 8740
Resources
There are three key resources that the player can gather and store at each of their nests. FOOD , WATER , and HEAT . Each nest tile (see Nest Tiles ) has a unique quantity of each of these three resources available, and each resource can also be affected locally or globally by seasons and also by ra...
- Sun Jul 12, 2020 4:40 pm
- Forum: Planned Features
- Topic: Colony Structures
- Replies: 5
- Views: 11801
Colony Structures
Below is the list of Structures the player can build (unique to each nest), and the prerequisites for each: Egg Chamber - holds eggs laid by queen while they mature to the point of hatching into larvae. (Requires current level of Build Rate) Larval Nursery - holds larval brood as they hatch, while t...
- Sat Jul 11, 2020 9:11 pm
- Forum: Planned Features
- Topic: MUTATIONS (Research Tech Tree)
- Replies: 11
- Views: 21094
MUTATIONS (Research Tech Tree)
https://www.dropbox.com/s/0dswdsi6h9pwpvh/GUI%20button%20MUTATE%20001.png?raw=1 Below is the list of Technologies the player can research, and the prerequisites for each: Forage Area - increases the area size in which workers can forage. (Requires current level of Worker Intelligence) Forage Effici...
- Sat Jul 11, 2020 8:21 pm
- Forum: Welcome to Ant Conquest!
- Topic: Introductions...
- Replies: 7
- Views: 20535
Introductions...
Introduce yourself here! Tell us a little something about yourself. Don't get too specific, though. There's a lot of weirdos out there... :lol: Hi, I'm DA21 (previously Drongo, but I switched accounts in antzzz). I'm Tasmanian, and leader of the XENO alliance in antzzz. For a long time that game has...